Details for this torrent 


Handbook of Digital Games (Wiley) [PDF] [StormRG]
Type:
Other > E-books
Files:
3
Size:
12.1 MB

Texted language(s):
English
Tag(s):
Computers & Technology Programming Game Programming Professional & Technical Engineering Telecommunications

Uploaded:
May 26, 2014
By:
steelballz



Description
Handbook of Digital Games
Author:Marios C Angelides and Harry Agius
Published: March 31 2014
Publisher: Wiley-IEEE Press (March 31 2014)
ISBN-10:1118328035
ISBN-13:9781118328033
Format: Retail PDF
Reader Required: Adobe Acrobat


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Cover from actual book file


Product Description

Publication Date: March 31 2014

A thorough discussion of the present and future of digital gaming

People play digital games for many reasons, from entertainment to professional training, but all games share the same basic characteristics. From those basic parameters, gaming professionals manage to create the enormous variety of games on the market today. The Handbook of Digital Games explores the many considerations and variables involved in game creation, including gaming techniques and tools, game play, and game design and development.

A team of recognized gaming experts from around the world shares their thoughts on the different aspects of game creation, providing readers with a deep understanding and insider perspective on the cross-disciplinary aspects of the industry. The fundamentals are discussed, but the emphasis is on emerging theory and technology with topics including:

Player experience and immersion, including emotion
Automatic content generation and storytelling techniques
Collaboration and social information exchange
Game aesthetics
Simulation of game play and crowds
Collision detection
Networking issues such as synchronization

The book also includes retrospective and ontological examinations of gaming, as well as discussions about mobile game play, spatial game structures, and education-centric gaming. In-game advertising, gender stereotyping, and independent game production are also considered. The Handbook of Digital Games is a robust compilation of the latest information across the entire industry, and a major resource for any gaming professional.





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Scientia est potentia